A mountain village. A father with a secret. One night that will awaken the last divine flame.
Complete first chapter · Headphones recommended
ASHEN PASS / THE MOUNTAIN VILLAGE
THE UNAWAKENED
ASH FURY · R
100 / 100
0HITS
NEW MOVE
ASHEN PASSFIRST EMBER
ASHBOUND RAIDER
A remnant of the attack
◇
THE FIRST SPARK
Face the Ashbound in the temple court
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FEMBER SURGEREADY
1 2 3 · XFATHER'S SWORD
SHIFTROLL
W A S D MoveSPACE JumpSHIFT Sprint · tap: RollJ / CLICK LightK / R-CLICK HeavyQ GuardE Pull / InteractR Fury1 2 3 · X StyleTAB LockESC Moves
Click the scene for mouse camera · or drag to look
WASD moveJ light · K heavySPACE jump · SHIFT roll
THE LAST GOD
A moment between embers.
Take a breath. The valley will wait.
ARIN'S STYLES
Every move.
LEARN THE BLADE
Stand your ground.
Move / Sprint / WalkWASD / HOLD SHIFT / CJump · Ember Step · Cinder DriftSPACE · AGAIN IN AIR · HOLDLight (hold: Ember Cyclone)J / CLICKHeavy (hold: Updraft)K / RIGHT CLICKRoll · Flicker StepTAP SHIFT (OR L) · DOUBLE-TAP WASDShackle Guard · Shackle SnapHOLD Q · TAP Q AS IT LANDSAsh Fury (meter full)R / SHIFT+QTether Pull · Skyhook · Interact · FinishEEmber SurgeFLock onTAB / MIDDLE CLICKStyle: Sword · Ashfist · Tethers (cycle)1 · 2 · 3 (X)Ashfist: weave · sway · slip-step · spring backV · S+V · DOUBLE-TAP A/D · TAP SHIFTFree cameraMOUSE / DRAGSkip scene · Pause and move listENTER · ESC
The ember heat under a foe warns of its blow: roll or Flicker Step as it swings (late enough and time slows), hold Q to block it, or tap Q just as it lands to snap it aside and leave the attacker reeling. Jump over low cuts and Veyr's shockwave. Strings flow when each press comes as the last blow lands: J J J J J, K K K, and the branches J J K (Rising Pyre launches), J J J K (Ashen Reap knocks down), K J (Brand Lance hooks). Hold K to throw a foe up, keep holding to leap after it, then J J J in the air and K to plunge (Starfall). Hold J to spin the Ember Cyclone. E hooks a foe up to 12 m away, or zips you to a reeling one, to Veyr, or (in the air) to a juggled foe. Hits fill Ash Fury: R for 10 s of rage. Fire awakens during the story; it interrupts enemies and burns the gate seal (F). Veyr's armour turns chains aside until he is recovering. Esc shows every move. Ashfist (2): J J J J, J K kicks, J J K winds a foe, K and hold K uppercut; read the tell under a foe - amber: V weaves under it, white: S+V sways back or double-tap A/D slips aside, red: slip or tap Shift to spring back. Strike right after a clean dodge for a counter; a dazed foe can be roughed up with E.
On touch: left stick to move, drag the right side to look, use the action buttons to fight.